Selldrugs
Notification Translations
Edit Selldrugs notification translations for FiveM ESX servers in multiple languages.
Use these examples to localize the sell flow notifications.
Config.Notify = { DontHaveItem = { title = "Error!", description = "Nie posiadasz żadnych przedmiotów, które możesz sprzedać.", type = "warning", duration = 5000 }, FailedSold = { title = "Error!", description = "Nie udalo ci sie sprzedać! Osoba zadzwoniła na policję, oznacza to że twoja reputacja spada! Mniejsza lojalność oznacza mniejsze zyski", type = "warning", duration = 5000 }, Success = { title = "Success!", description = "Udało ci się sprzedać narkotyk! Zdobywasz coraz większe zaufanie! Twoje zarobki będą rosły wraz z reputacją.", type = "success", duration = 5000 }, OfferedToNPC = { title = "Error!", description = "Już próbowałeś bądź sprzedałeś temu npc!", type = "warning", duration = 5000 }, SalesNotAllowedDuringHours = { title = "Error!", description = "Sprzedaż jest niedozwolona o tej godzinie!", type = "warning", duration = 5000 }, NoPolice = { title = "Error!", description = "Brak policji na mieście!", type = "warning", duration = 5000 },}Config.Notify = { DontHaveItem = { title = "Error!", description = "You don't have any items you can sell.", type = "warning", duration = 5000 }, FailedSold = { title = "Error!", description = "You failed to sell! The person called the police, which means your reputation is dropping! Lower loyalty means lower profits.", type = "warning", duration = 5000 }, Success = { title = "Success!", description = "You successfully sold the drug! You're gaining more trust! Your earnings will grow with your reputation.", type = "success", duration = 5000 }, OfferedToNPC = { title = "Error!", description = "You already tried or sold to this NPC!", type = "warning", duration = 5000 }, SalesNotAllowedDuringHours = { title = "Error!", description = "Sales are not allowed at this hour!", type = "warning", duration = 5000 }, NoPolice = { title = "Error!", description = "No police in the city!", type = "warning", duration = 5000 },}Config.Notify = { DontHaveItem = { title = "Erreur !", description = "Tu n'as aucun objet à vendre.", type = "warning", duration = 5000 }, FailedSold = { title = "Erreur !", description = "Échec de la vente ! La personne a appelé la police, ce qui signifie que ta réputation baisse ! Moins de loyauté signifie moins de profits.", type = "warning", duration = 5000 }, Success = { title = "Succès !", description = "Tu as réussi à vendre la drogue ! Tu gagnes en confiance ! Tes revenus augmenteront avec ta réputation.", type = "success", duration = 5000 }, OfferedToNPC = { title = "Erreur !", description = "Tu as déjà tenté ou vendu à ce PNJ !", type = "warning", duration = 5000 }, SalesNotAllowedDuringHours = { title = "Erreur !", description = "La vente n'est pas autorisée à cette heure-ci !", type = "warning", duration = 5000 }, NoPolice = { title = "Erreur !", description = "Aucune police en ville !", type = "warning", duration = 5000 },}Config.Notify = { DontHaveItem = { title = "Erreur !", description = "Tu n'as aucun objet à vendre.", type = "warning", duration = 5000 }, FailedSold = { title = "Erreur !", description = "Échec de la vente ! La personne a appelé la police, ce qui signifie que ta réputation baisse ! Moins de loyauté signifie moins de profits.", type = "warning", duration = 5000 }, Success = { title = "Succès !", description = "Tu as réussi à vendre la drogue ! Tu gagnes en confiance ! Tes revenus augmenteront avec ta réputation.", type = "success", duration = 5000 }, OfferedToNPC = { title = "Erreur !", description = "Tu as déjà tenté ou vendu à ce PNJ !", type = "warning", duration = 5000 }, SalesNotAllowedDuringHours = { title = "Erreur !", description = "La vente n'est pas autorisée à cette heure-ci !", type = "warning", duration = 5000 }, NoPolice = { title = "Erreur !", description = "Aucune police en ville !", type = "warning", duration = 5000 },}Config.Notify = { DontHaveItem = { title = "Fehler!", description = "Du hast keine Gegenstände, die du verkaufen kannst.", type = "warning", duration = 5000 }, FailedSold = { title = "Fehler!", description = "Verkauf fehlgeschlagen! Die Person hat die Polizei gerufen, was bedeutet, dass dein Ruf sinkt! Weniger Loyalität bedeutet weniger Gewinn.", type = "warning", duration = 5000 }, Success = { title = "Erfolg!", description = "Du hast erfolgreich Drogen verkauft! Dein Vertrauen steigt! Dein Einkommen wird mit deinem Ruf wachsen.", type = "success", duration = 5000 }, OfferedToNPC = { title = "Fehler!", description = "Du hast es bereits bei diesem NPC versucht oder verkauft!", type = "warning", duration = 5000 }, SalesNotAllowedDuringHours = { title = "Fehler!", description = "Verkauf ist zu dieser Uhrzeit nicht erlaubt!", type = "warning", duration = 5000 }, NoPolice = { title = "Fehler!", description = "Keine Polizei in der Stadt!", type = "warning", duration = 5000 },}Config.Notify = { DontHaveItem = { title = "¡Error!", description = "No tienes ningún objeto que puedas vender.", type = "warning", duration = 5000 }, FailedSold = { title = "¡Error!", description = "¡No lograste vender! ¡La persona llamó a la policía, lo que significa que tu reputación está bajando! Menos lealtad significa menos ganancias.", type = "warning", duration = 5000 }, Success = { title = "¡Éxito!", description = "¡Lograste vender la droga! ¡Estás ganando confianza! Tus ingresos aumentarán con tu reputación.", type = "success", duration = 5000 }, OfferedToNPC = { title = "¡Error!", description = "¡Ya intentaste venderle a este NPC!", type = "warning", duration = 5000 }, SalesNotAllowedDuringHours = { title = "¡Error!", description = "¡La venta no está permitida en este momento!", type = "warning", duration = 5000 }, NoPolice = { title = "¡Error!", description = "¡No hay policías en la ciudad!", type = "warning", duration = 5000 },}